The World Editor is a set of tools that help create and modify game levels and related data and resources. Just remember to turn off AI traffic before loading into a template map. These maps consist of very little detail apart from terrain, giving you the creative freedom to manipulate and terraform to your heart’s content without damaging props such as buildings or other cars. Make sure that the box labelled ‘Include Auxillary Debug content’ is checked when selecting a map in the bottom right of the screen.īefore you step into creating maps, take a look at the editing templates provided in the vanilla version of BeamNG.drive. Speaking from personal experience, it can make editing the world a whole lot harder if these outdated mods are constantly throwing error messages and crashing your game. World Editor Templatesīefore you try anything in the world editor, make sure that your BeamNG.drive is updated to the most recent version and you do not have any outdated UI mods installed.
This article will teach you how to have fun and create maps using the built-in world editor without having to learn all of the ins and outs of complicated 3D modelling programs! The Object Editor can be used to manipulate everything from buildings, to grass textures. The detailed 3-D modelling software Blender is the most commonly used tool to create your props and items for maps. Creating a map within BeamNG.drive can be intimidating.